WebXR on WebKit

# Sergio Villar Senin (7 days ago)

I've just uploaded a patch[1] (based on previous work from my colleague Žan Doberšek) which brings a very basic WebXR[2] support for WebKit. Right now is just IDLs, stubs and pretty basic platform code, mostly empty implementations anyway.

You can see WebXR[3] as the evolution of the deprecated WebVR API (which I recently removed from the tree). The idea is bringing the experience of mixed reality worlds (from VR to AR) to the Web by using the appropriate devices.

This new spec was not born in a semi-deprecated state as WebVR did. It's currently partially shipped in Chrome/Edge[4]. Firefox has not shipped it yet but Mozilla has been one of the original authors of the specs with some proposals dating back to 2017. There is ongoing work to support the spec[5].

It's worth mentioning that there are already several WPT tests[6] for the feature (my plan is to import them ASAP and make them work as APIs are implemented).

Another important difference from the WebVR era is that right now we have a multiplatform Khronos standarized API for accessing VR/AR devices and platforms called OpenXR[7]. My plan is to implement all the platform code using OpenXR as a reference. This would allow us to use even the same platform code for different ports. AFAIK there is no OpenXR implementation and loader available at the moment for MacOS/iOS but I guess it'll eventually happen (in any case the platform code could be implemented without using OpenXR of course).

Privacy has been always a concern in the WebKit project and now it gained the status of project goal. That's why I'd also like to mention here that privacy&security was also considered[8] since the very beginning. For example, when I attended the TPAC F2F meeting of the WebXR WG there was a joint session with the privacy CG where fingerprinting and other potential threat vectors were discussed.

Last but not least, I'll focus this early stages of development in the WPE port, meaning that for example I'll be maintaining just the WPE build configuration (other ports won't be affected). My plan is to extend the support to other ports as the implementation matures.



[1] bugs.webkit.org/show_bug.cgi?id=208702 [2] immersive-web.github.io/webxr [3] immersive-web/webxr/blob/master/explainer.md [4] caniuse.com/#search=webxr [5] bugzilla.mozilla.org/show_bug.cgi?id=1614496 [6] wpt.fyi/results/webxr?label=experimental&label=master&aligned [7] www.khronos.org/openxr [8] immersive-web/privacy

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# Sergio Villar Senin (a day ago)

Not sure how to interprete silence. BTW patch[*] is now ready to be reviewed as all EWS are happy with it.


[*] bugs.webkit.org/show_bug.cgi?id=208702

O Ven, 06-03-2020 ás 12:56 +0100, Sergio Villar Senin escribiu:

# Dean Jackson (a day ago)

Thanks for the patch and apologies for the silence. I'll take a look.


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